![]() ![]() There's not much reason for you being there, so you have to make up your own beginning. You are an explorer who felt the "call" to D'ni, the world under the earth where the people who write Ages live (it's hard to explain). Myst fans might find this to be an atrocity, but I found it to be the first Myst game I could actually get into. It has a third person perspective (or an optional first person), keyboard controls, a fully 3D world, a customizable avatar, and.jumping. but navigating through them felt like old technology. The imagination that brought us D'Ni and the written "ages" is still there. To say that the controls take a little getting used to is an understatement. I don't think I was ready for what this Myst game was all about. ![]() (Maybe we were supposed to go to URU Live to see the results - a moot point now that it doesn't exist.) The ending didn't conclude anything for me and left me wondering what on earth the point to all of it was. Without the UHS hint file, I would have quit long before finishing. enough time to walk away from the computer to do something else. After failing miserably several times, the wait time to reload the "age" was up to 5 minutes. For those of you who are "keyboard challenged" like me, you'll probably agree that jumping from high platforms over treacherous ravines and failing is not fun. I felt like Lara Croft without weapons and enemies! I didn't mind the absence of inventory, but I hated the jumping segments. Long installation and long load times added to my irritation. It taxes all of your system resources and is a memory hog to boot. And, since there is absolutely no inventory, your character will be kicking ground objects around to solve some of the puzzles. Yes, I said Action! You'll find yourself not only walking and running, but climbing and jumping. especially to negotiate the action segments. Also necessary is using both the keyboard and mouse to navigate around the game screen. In fact, you'll need to use both to get through the game. In URU, you can choose to play in first OR third person. Yes, the "ages" are gorgeous, the music lovely, sound effects realistic. (More appropriate for console platforms than for the PC.) There are "checkpoints" that help you get to a place near a familiar area. Neither of these things applies in URU because there's no inventory and you can't save games in the normal way. But, these things to me were just fluff.įorget the old advice we've follow for years "Pick up everything and anything" and "Save your game often". And I liked being able to change their appearance and their wardrobe. And puzzle clues are still almost non-existent.īeing able to choose a male or female character is nice. You won't see any "real" people in cut-scenes or otherwise, which is also different from the others. You're still all alone, with the exception of an apparition and one insignificant character in the beginning. ![]() There are similarities, but it's the gameplay that stands out as unique. SpellingsĪll of the games in the Myst Series up until this point have had several things in common: beautiful graphics, original musical scores, first person perspective, strange mechanical puzzles and a "point-and-click" interface. The game does not utilize a traditional savegame system but instead saves the player's progress whenever the program is exited. The game's interface reflects this, as players must now use both the mouse and the keyboard to control the protagonist. A new play-style has also been introduced to capitalize on the game's use of real-time 3D, allowing players to run, strafe, climb, and jump through the game world. Unlike previous games in the series, Uru allows players to utilize both first- and third-person perspectives. In Uru, players instead interact with Atrus' daughter, Yeesha, who sends them on a quest through the linking books.Īs in the earlier games, players progress through exploration, finding clues, and solving puzzles. In the first Myst game, players met the sons of Atrus whose actions contributed to the demise of the D'ni Ages. Uru: Ages Beyond Myst continues the saga of the D'ni at a different point in their time line.
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